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Elisa Mekler

Elisa Mekler studies motivational and aesthetic processes underlying human-computer interaction, in particular in the context of games. Besides empirical studies, Elisa’s work also concerns the role of theory in research and design practice, as well as how HCI adapts knowledge from other disciplines.


  1. Vollenwyder, Beat, Serge Petralito, Glena H. Iten, Florian Brühlmann, Klaus Opwis, and Elisa D. Mekler.
    International Journal of Human-Computer Studies 170, (Feb, 2023): 102956
  2. Bennett, Dan, Oussama Metatla, Anne Roudaut, and Elisa D. Mekler.
    In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (Apr, 2023): 1–18
  3. Mekler, Elisa D, Florian Brühlmann, Klaus Opwis, and Alexandre N Tuch.
    In Proceedings of the First International Conference on gameful design, research, and applications (2013): 66–73